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General Strategy: Fiora provides ramp in the form of her legend ability, and we want to make that trigger pretty much every turn except the first. The deck contains only units with 4 power or less, with easy (or even automatic in the case of Sett) means of making them mighty via buff synergy and combat tricks. This deck also does not mind going second, since Fiora, Peerless can threaten any two drop your opponent plays on turn one, while also ramping you. In the later parts of the game, you will want to keep runes up to play your various combat tricks to protect your units while alternating between holding and conquering.





















































