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Kuro's Current list for his main Leona deck, Updated with every change. Main Champion Unit- Leona Zealot Leona is a Mid-Range deck that is focused on what amount to Combat Tricks. We are best against decks that blow their load to get a lot of might, and then ruining their plans with a well-timed Stun. Stun spells are a bit hard to come by, and we are using most of them' but their ability to be used at Action speed is their most important trait, because after your opponent does all of their +Might abilities, we simply say "no". The deck is partially a Buff deck as well, since we get a free Buff every time we stun something. So we play around with that fact with some cards that can spend buffs for value, or really need to get that +1 might like Fiora. The Biggest Issue with Stunning things, however, is that you don't actually Kill the threat. If its a threat that survives combat with whatever units you have on the battlefield, it will just be a problem for next turn, and Green-Yellow does not have good ways to remove threats outside of Combat. You also cannot stun Spells, so you'll be relying on green buffs or counters to not fold to REAL Removal cards. We are using Leona Zealot as the Chosen Unit because, while getting guaranteed stuns is great, making the stuns you DO get actually lead to a kill is much more important.





















































