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The goal of the deck is to be very agressive in the early game. Using the a lot of card filtering and filling the grave for a big vi. Blood Rush is great with ezreals and we are using the purple draven as a chosen champion in order to finish games fast, thats why we use 3 ride the wind in the main deck. I think this list is not as consistent as the midrange, but I think it is too fast for most decks to keep up, because if they want to stop you, they have to fight, and draven loves to fight.





















































