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Note: Deck is experimental and in its infancy stages. Ratios, Curve, & Rune Math: With 5 Calm Runes, our chance to flip 1 or more Calm Runes by the 2nd turn (or in 4 runes) = 92.9%. We want to see 2 Calm Runes by the 3rd turn or 87.9% in 6 runes. We do not want to exceed 3 calm runes by the 4th turn (or 8 runes) when we are looking to get our seal down. Hypergeometric calculation of 12 cards in rune deck. Sample Size = 8 runes (4th turn playing 2 runes per turn.) Success in Pop = 5 Calm Runes Success in Sample = 3 Runes Max Chance to draw 3+ Calm Runes = 84.8% (Maybe that's too many Calm Runes!) If we drop it to 4 Calm Runes... Chance to draw 3+ Calm Runes = 59.4% (But perhaps that's not enough Calm Runes in my initial turns?) Because this deck ideally wants to close the game out by turn 7 or 8 and has many draws with the Dream Tree, we can run more 1x & 2x copies of cards that are situationally better than the 3rd copy of a card. The deck can see about 13 cards by the th turn. (Open 4 -> Mull 2 -> 4 Draw Steps -> Dreaming Tree draw 2 -> Clockwork/Discipline Draw 1 = 13 cards seen). I run 3x Seal of Focus to see 1 by Turn 4 ~ 70% of the time to cast back-to-back Yasuo's or Calm power costed cards. Possibly unreliable! With 8 2-Drops, our chance to open 1 or more 2-drops in the top 7 cards (Open 4 -> Mull 2 -> Draw 1 = 7 cards seen) = 81.9% to draw 1+ of them. Goal: Midrange gameplan. Play bodies on a curve. Use Caitlyn to control the early game with Might pumping, buffs, and readying effects. Late game board control is Yasuo with the same tools. Use Dragon's Rage to address bodies that Cait nor Yas can handle. Plan B is to develop a massive Lee Sin, Ascetic and out scale your opponent. Battlefields: Game 1 B-Field = Dreaming Tree Game 2+ where I'm 1st: Targon's Game 2+ where I'm 2nd: Monastery Sideboard Plan: +1 Charm vs Yi/Sett -> -1 Unyielding +2 Adaptron vs Aurora -> -2 Wizened +2 Cannon Barrage vs Annie -> -1 Unyielding/-1 Dragon's Rage. +1 Reversal & +1 Spirit vs Kai'sa -> -1 Dragon's Rage & -1 Defy. +2 Spoils of War -> -1 Dragon's Rage & -1 (Worst card) in non-Dreaming Tree games or -1 Cannon Barrage vs tall decks.






















































