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**V1.5 UPDATES** Trying out not using any of the Rek'sai specific cards outside of Undertitan who is just good value for the deck. Inspired by some Chinese lists I saw that were dropping most support outside of the Undertitan, I have hope for this as the Void Drones just felt a bit weak. Added in a few more mid-game units and utility cards. **V1.4 UPDATES** Decided to change up my two drop ratios to give myself access to more Energy throughout the game through either ramping with Soaring Scout or making Gold tokens with the Broker. I also am experimenting with 3 Rumbles to give access to recursion on the Ferrous Forerunner which has been a good inclusion in the deck. Being able to use a Noxus Hopeful or Void Drone to reduce the cost on replaying the Forerunner has been very solid. **V1.3 UPDATES** Testing showed Blood Rush was better than Cleave, so I swapped to full copies of BR and dropped one. Changed the ratios on my 2 Energy units, as Gem Jammer is seeming better than Pouty Poro, but I still want 10 Two Energy plays for turn 1. I also cut Rengar since he seemed too situational. I added 3x Ferrous Forerunner as the card seems very powerful and you don't spend a high amount of Power in this deck, so getting to 6 Energy is pretty manageable. **V1.2 UPDATES** Cut Karma to add more combat tricks, and adjusted Sideboard to fit in Draven and more AOE Gear removal Ten units that cost 2 energy puts at an 89.9% chance of seeing one if we full mulligan Turn 1 and see 7 cards. If we go second, we have a 95% chance due to our 3-drops. Don't play Baited Hook in Rek'sai, it's a full-on trap!





















































