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I'm unconvinced by tempo lists. Annie (mainly, Fury) does that better. This is more like a midrange deck that gets to be greedier with power costs. We can run a surprising amount of draw, above rate units, and great removal/pump. Also... I low-key think Ride the Wind is better than her sig spell :(. So I don't play it. Orange's mission in this deck: - Play good rate units - Challenge their units - Equip & pump as needed Purple in this list is on two missions - Draw/select cards from deck - Re-use spells in trash - Re-use units from tash - Ride the wind + FoF Lots of acceleration and ganking to keep opp on their toes. Fizz hits stacked deck, rtw, and challenge depending on your needs. Ezreal is good with your champion unit (purple sivir), MF, and Akshan in the board. Equipment is there to get units over that 3-might breakpoint and to fuel what the deck wants to do. Game 1: Windswept Hillock Going 1st: Reaver's Row (nuts w/ treasure hunter) Going 2nd: Minefield - fuels fizz + last rites Sideboard - For Aurora, bring in 2x sabotage (amazing w Fizz) - For decks with bigger units then you (ie. Sett; Fiora), Fight or Flight > Challenge - For gear-heavy decks, Akshan - For Irelia specifically, Fading Memories - she remains temporary even through Zhonyas and GA WIP - still trying to figure Sivir out _____ UPDATE 12-15 -1 Cull -3 Fiora +2 Ezreal +2 Akshan Drawing two cull just... sucks so much. You really just want one and stacked deck helps find them. Fiora has still impressed me in other decks, but is just ok in this deck. She dies to hextech ray all the time; seems like she wants to be in a deck with more equipment to reliably get her to 4 might. Added Akshan since we're in a gear meta OR he can just be a decent unit that cost no power. Added Ezreal since it's the perfect card. Fuels the graveyard, nets a card, and discounts 8 cards in the deck. ---- UPDATE 12-16 -2 Call shot -2 Akshan -2 Cull +3 Scrapheap +2 Ruin Runner +2 Fight or Flight BATTLEFIELD: Sunken Temple --> Zaun Warrens OK I've seen the light. And it is Ruin Runner. Hexproof is real, folks. Just make sure you punch first. Scrap heap package is in for 1st game, out for games 2 + 3. Cull swapped for FoF; it's so good with the whole deck. ---- UPDATE 12-19 -3 scrapheap -2 ruin runner -2 pit rookie +2 called shot +2 edge of night +1 purple sivir +2 tideturner Zaun Warrens out; Reaver's Row in Sideboard changes: ruin runner + faded memories I know I'm flip-flopping a lot. I think ruin runner is still broken, but only in certain matchups. Called shot > Scrapheap package (ezreal makes repeat free) Purple sivir has impressed me a LOT Want to test out edge of night; seems really good as a "free" quick draw (with a gold) Tideturner gives more movement and more hide options





















































