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We are looking to cheese out a win with green ahri and a timewarp. To do this, try get early points through conquering open battlefields, baiting out removal early on. Hold up counterspells for removal for 1 of your ahris, be prepared to lose your other units. When you can, keep green ahri in your base to protect it from some removal. When at 5 points, you go in for the kill. Conquer with green ahri to move to 6, then if theres no responce, you time warp, which on your next upkeep wins the game. Caitlyn is here just to bait out removal, as failure to do so will net you a lot of value, but dont cry too much if it gets removed. This isn't a hyper competative list, but if you want to make ahri work, give some of these cards a try, and see how it goes





















































