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*Still testing and updating* This deck is made for FFA with Aurora as the main win con. Even in 4 player....Aurora goes crazy This deck takes awhile to get online but once it does its pretty hard to stop and can easily take over the game. - So your turns 1 and 2 are typically used for ramping runes with "Mobilize" or "Catalyst of Aeons". I would really try to get a starting hand with either of these in it. Try to avoiding having any larger costing units in hand. (Its always great to start with "Dazzling Aurora" in hand) - Try to get "Dazzling Aurora" out as soon as possible.. This may mean you have to postpone playing MF if there's a lot of removal in the pod since she recycles a rune when cast but usually its okay to play MF. - Once the "Dazzling Aurora" is setup you basically have access to a lot of removal, since "Deadbloom Predator" and "Carnivorous Snapvine" kill most units on play. Try to setup a battlefield with 2 or 3 big units at it. DONT FORGET you can play the units from "Dazzling Aurora" to battlefields you control so it makes the setup easy. - Slowly use the MF Legend ability to move out bigger units from the built up battlefield to get points at the other battlefields. ("Vilemaw's Lair" is the best battlefield to build up your army at since only you can leave it.) - ONE LAST BIG TIP. Remember what i said in the Yasuo deck... RIDE THE WIND IS BROKEN. With the Miss Fortune Ganking ability and "Ride The Wind" you can score 3 points in one turn. Allowing you to have Explosive turns people cant predict. This is one of the main reason's to play this deck vs the Garen list, this list can be more explosive. l *P.S. Dont be afraid to burn out :)*





















































