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- Always go second to be secure to have 6 runes in T2 (in Bo1 or Bo3) - Blue Ornn chosen champion, green ornn is pretty good, but in this construction is not necessary. - 9x 3 energy ramp spells = 85.9% chance to cast one turn 1, meaning 6 mana for Blue Ornn turn 2 - 3x Not so fast, cuz Blue Ornn can beats alone, but we need to be sure to get T2 with enough runes to play Ornn. Maybe it's builded thinking about future gear hate in the mainboard of the rest of the meta.













































