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Main deck guide: You're playing to hold. You don't have many units. You want to protect them. You have lots of reactionary spells and you're gonna always want to keep some runes up during your opponent's turn if possible. Some things the deck wants to do are super apparent but I'll highlight them anyway: - You want a zhonya'd yasuo or kayne on board at all times. You wanna move that unit and clean up every turn and collect points. - You have lots of "vision" generators for nocturne. - You have travelling merchant for your draw engine. If you get nocturnes in hand, you can discard them for that engine. You can also discard Rhasa's if you get them early, you won't need 3 at any time. You always want Candlelit going first. You never want to lose tempo - if this deck loses tempo you're losing 80% of the time against stuff like Sett, Midrange Yi or Aurora. Side Deck Guide: - Windwall vs Kai'Sa (or any spell heavy deck, maybe an Ahri with a TimeWarp) - Charm vs Midrange decks that protect their units - Rebuke vs BIG unit decks (Yi, Voli, MF) - Acceptable losses vs Aurora For all / most of the side deck options, when you're switching them into your deck, you most likely want to get rid of one of the following options: - Mask of Foresight - Find Your Center





















































