© 2026 STGMNN Labs UG (haftungsbeschränkt) · PiltoverArchive.com. Piltover Archive was created under Riot Games' “Legal Jibber Jabber” policy using assets owned by Riot Games. Riot Games does not endorse or sponsor this project.

### UPDATE 25.11.2025 - 2 Nexus Nights - **Overall deck win rate:** 58% - **Vs. Kai’Sa & Darius:** 100% - **Vs. Ahri:** 60% - **Vs. Yi (no Aurora):** 0% — still need to determine what to adjust here. **Shen:** An absolute game-changer in nearly every matchup. --- I've been testing **TOG's DJ Sett** deck for a while now ([video link](https://youtu.be/QATb3QAaF4A?si=iP05smhEhAf2cUZi)), and it worked really well during the first **two weeks** after its release. Especially against **Kai’Sa**, I somehow had a **70% win rate**. However, as more people experimented with different decks, I had to make a few adjustments. It seems not everyone was familiar with the **Sett Legend + Sett Brawler combo** initially, but people adapt quickly - especially at my local scene, where they started **countering Sett heavily**. In the **recent two Nexus nights**, my overall win rate **dropped from 56% to roughly 42%**, showing that the meta is adapting and adjustments are necessary. ### Deck Adjustments - **Core functionality** of TOG's DJ Sett remains mostly unchanged. - Added **Shen** as a surprise counter to **Charm**. - Included an extra **Body Rune**, since it often ended up missing when I needed it most. - **Primal Strength** should play a more prominent role as a **finisher**. I also experimented with **Challenge** vs **Snapvine**: - Tried replacing Challenge with Snapvine, and even running both. - Found that Snapvine is **too expensive** for almost the same effect as Challenge. ### Current Status Overall, I think the deck is currently **well-balanced** for the first match against any opponent, with **solid answers in the sideboard** for adjustments. I’ll continue testing and may update the decklist further.





















































