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This is my General build for Draven. Battlefield choices: Reavers Row- You best game 1 battlefield. If they use Reavers Retreat you win the combat. Vilemaws- A risky choice but good into Annie decks. An include for this could be that 2 drop Mech that give a unit Ganking for the turn to help on this battlefield. The 3rd Battlefield is up to preference and how the format shapes out. Battlefields like Sigil of Power, Treasure Hoard and Fortified Position would be good. You can also use this slot for Dreaming Tree most of your Spells will target your units. Game 1 game plan- Turn 1 best play is Treasure Hunter>Pouty Poro>Gem Jammer>Stacked Deck. Do not be afraid to pass turn 1 because you will always have a Turn 2 play. Turn 2 I recommend playing Kaisa if possible because she will help more with drawing cards. Draven is an option against decks as well especially if you start Treasure hunter. After that keep up your removal options for combat tricks as well remember you can use both Spinning Axe and Against the Odds on both offense and defense to win. Don't be afraid to hide Fight or Flight for additional ways to win a combat. Side is a work in progress as I have not found time to test post Sideboard. I think Rebuke is a must as well as at least 1 copy of hard Bargin. You could side in the 2 drop mech in for Vilemaws and take out Treasure hunter for that game but hasn't been tested. Will keep updating as I test. Update 1: After testing a bit. Vi feels weird to play. Testing without her. It will give the deck a much more consistent turn 1 play. Update 2: Switching the 3rd battlefield to Targon's to help with being able to play on your opponent's turn. Probably a good going first battlefield while Vilemaw's is for going second. Cutting down Against the Odds. With Kai'sa still being a deck Against the Odds is bad against burn spells. Cut down 1 Ride the Wind and bumped up Blood rush to 3. 2 long swords as well was added to help with spells.





















































