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A few notes: Vs Annie: Be sure to contest early and make them use resources constantly as an Annie with a full hand is hard to oppress, however buffed creatures are a must. Make sure your Sett Legend is available for saving your guys as this is the best way to burn through their removal. Vs Kaisa: Basically the same as Annie Vs Yasuo: Play conservatively, Yasuo's want to all in and knock out fighters before actual showdowns so save pump reactions for champion unit Yasuo's effect. Challenge is key here to remove opponent fighters before they hit showdowns. Consider Vilemaw's Lair as a base as you have more Ganking then they do. Ahri: Be prepared for shenanigans. Try to save showstoppers for points in which they have no runes available as they love moving cards away from fights. Keep your math in mind and it should be in your favor. Vs Yi: Race them to start, you should be able to hit 4-6 points before they are set up. If they set up, back off and try to contest both battlefields for the last few points. Hidden blade works as a debuff if an Aurora is in play as they can't freely play cards in their hand. Mulligan aggressively for sabotages as an Aurora-less Yi is fairly easy to beat. Otherwise salvage in the board is essential.





















































