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This is a tempo deck that relies on the ability of "Arcane Shift" and "Fizz, Trickster" to gain value and card advantage. The deck tries to maintain board control through time-of-play moves, such as: - Sprite Call -> Fizz - Frostcoat Cub -> Arcane Shift + Ezreal Legend - Called Shot with Ezreal Prodigy - Fizz for Wages of Pain - Riptide Rex -> Arcane Shift - Singularity and Firgit Touch for 1 card trigger Ezreal Legend - And many more.. Many of these plays don't have to be made on the same turn, but can be performed after conquering a board, thus providing the opportunity to return the unit to base and play the on-play effect. As for Battlefields, all three are good. I think Startipped Peak is the best at game 1. It helps with power management. Zaun Warrens allows you to discard cards that Fizz will recast for free. Ravenbloom Conservatory can be dangerous in some matchups, like Kai'sa, but it allows you to reach cards that your deck needs. Regarding the sideboard: - Sprite Call against Kai'sa, Viktor, Azir. - Hard Bargain against almost everything except Sett and decks with too many units. - Fading Memories, Rebuke, and Fight or Flight against Aurora decks or decks with expensive units. Possible cards to evaluate: - Smoke Screen, difficult to find space in the deck due to its power cost. - Seal of Insight/Discord, sometimes the deck could suffer a bit from the power cost of the cards. Poro is essential. - Ezreal, Dashing, would help with board management and more easily activate Ezreal Legend's effect.





















































