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hidden op i swear Inspired by Declan B's SCGCON T-32 Deck (Side Deck under construction) Idea is to interrupt tempo with spells that kill units and gain momentum from seals and constant token creation through hiding cards for free and playing them on opponents turn. Defending with swarm is a bait, and most of the time until late game you are conquering and defending with a single recruit or card that benefits you when they are destroyed. enjoy the testing





















































