© 2026 STGMNN Labs UG (haftungsbeschränkt) · PiltoverArchive.com. Piltover Archive was created under Riot Games' “Legal Jibber Jabber” policy using assets owned by Riot Games. Riot Games does not endorse or sponsor this project.

Try to build up as much as possible in base. Then try to seize both and hunker down. Only conquer early, if you know opp cant remove your units in their next turn. If you ever get the Rumble, Hothead and recycle token -> Ferrous Forerunner you probably win the game on the spot, so always try to sacrifize the Forerunner, if you get 1 for 1 its gg On Bench are cards that might be playable. Some things ive tried: - World Atlas: you dont really want to hold early, although it can force opp to do bad plays - Premontiion: trying PogDay instead, feel like 3 power is a little bit too much, and its only good in fringe szenarios anyways - Z-Drive : too expensive to equip for this deck (would need seals at that point) - Card Sharp: no Tempo, same problem as seals. They just steal a handspace without accomplishing much -





















































