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This list is running with the main win con of the 6c Azir bouncing between battles fields, having guardian angle to protect Azir and flooding the board to help him have swap targets to bounce between battle fields. Battle fields are picked to better protect and maintain the 6c Azir Reaver's row and the hallowed tomb should be picked before the trifarian war camp but the war camp is useful against heavy removal decks that can deal with the Azir, when using war camps try and go for a going wide strategy focusing on the sand soldiers and equipment to overwhelm your opponent with them at the war camp Your opening hand you should be looking for cheap equipment (Doran's shield, sacred shears, Eye of the herald) and turning them into sand soldiers, combat tricks (En garde, charm, defy) to help Azir bounce between battle fields easier, and the green seals to mitigate the cost of the Azir effect, your opening hand should be trying to transition nicely to your 6/7 rune turn having the 6c Azir out, protected and ready to swap between battlefields. Renata and desert's call are there for when you have a board full of equipment with no units, good for keeping board presence and having swap targets for the 6c Azir, Azirs signature spell (ARISE) also fills this niche, its better against opponents with removal for Renata, side deck when appropriate. B.F sword and blade of the ruined king (Bork) are what should be attached to the 6c Azir if you are swapping against multiple battle fields, where attaching Guardian angle (GA) to Azir can be used for suicide strats to send Azir in chip a battle field, saving him with GA then swapping in a sand solider ideally attached with a B.F sword or Bork to finish off the battlefield. When side decking between B.F sword and Bork, swap them out for each other having both is usually very greedy and slow but can work against slower decks (aurora) Vengeance and grand stratagem is similar to before, swap them out for each other depending on the match up vengeance is good against Yi, kai'sa, ahri and most aurora decks to cleanly kill high value units, where grand stratagem for deck that like to go wider like Sett or Viktor.





















































