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This deck aims to go in a battlefield by turn 3 with Leona or another 4 drop, and start a defense war where the opponent can't trade. We have a great number of spell that can make our units big: Discipline, Call to Glory, and Shen can be seen as a a spell that does that. We use the counter for the same scope, stop our opponent from a positive trade. Once the control of a battlefield is established, we can move on the second one with Ganking or Fiora or a new ready in base and support the new front with a Zenith, a Leona or our might spells. If a Sona goes in a battlefield the game becomes protect the Sona and we are a better version of Annie. Our stuns should be seen as a defensive weapon, we need to hold and in the late game we can defend 2 battlefield with the zenith and the threat of all the open mana we will have. The side needs to be fixed, but: - Spirit Blade for deck where there is a lot of targeting, we could remove Shen or even our 2 drops. - Salvage against aurora, and we can remove the counters. - Facebrakeaker against big units and stop their swing back in later turns. - Leona Zealot is a a win more card but is the only option we have to go over big units (Yi, Mundo, Aurora)





















































