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Trying to develop an optimized and consistent Volibear deck. Will update as I playtest but works quite well so far. Takes a pause in the early game to overwhelms location late and hold with interaction up. Update 1: - Added Catalyst of Aeons for combo turn to Dazzling aurora or another large creature. - Added Magma Wurm for better closing power late game, added Tryndamere for the same reason. - Shifted numbers around to ensure all creatures are mighty and trigger Volibear early without recycling, like Blazing Scorcher and Brazen Buccaneer. Update 2: - Tryndamere feels win more. - Confront doesn't feel as good, but Magma Wurm is a must. - Currently trying to find the balance of early plays and interaction with top end.













































