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FYC is higher curve retreat for ramp and draw. If I get two ahri inquisitives, swap alluring and FYC RP/SS are the same so run a 1-1 split then bias during game 2 and 3 Blitz is higher curve charm, drop to 3rd charm if needed for lower curve RR is singularity with a body to clear a path, good turn with big boys is raw faefolk with next turn RR /watcher to open field and walk in. If third watcher, replace RR. RR can also be singularity for backline access too













































