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The Game plan is simple...
Setup an unstoppable hold with Ornn the forge God and world atlas. Start stacking Gold Gear tokens... and then blow them up to cheat out a 2, 3 or 4 point turn!!!
This is an extremely fun deck that will catch your opponents off guard if underestimated or left unchecked.
Mulligan Strategy----------
You want to hard mulligan for a 2 drop, ORNN and world atlas. This decks greatest weakness is not drawing into your key cards early so if you can find 2 of the 3 in your opening hand it is going to be a good game. Keep a seal or blood money if you can for the early game.
Early game----------
The ideal sequence is: Turn 1 - Plundering Poro Turn 2 - World Atlas - conquer with Poro +1 GG token Turn 3 - Hold - exhaust legend renata +1 GG token into ORNN. ORNN will hit the board at 9 might deflect 2 and will snowball from there gaining +3 might per turn (+3 GG tokens per turn) provided you can keep him safe!!! Use your Facebreakers, Hidden Blades and Hostile Takeovers to do so.
Mid Game----------
Time to start setting up our game winning turn. Try not to spend GG tokens in the mid game as they directly contribute to ORNNs might and once you reach 5 points they double in value as they are worth 1 energy and 1 power. At 4 points look at getting Renata Mastermind on the board.
Late Game----------
Once you hit 5 point you can potentially cheat out a 2-3 point turn burning all your GG tokens with Renata, Heimerdinger, Power Nexus and Timewarp.
Battlefield Strategy----------
Always play Power nexus first, this is our dominant battlefield and gives the best advantage to win, regardless if we go first or second. Play Grove if you know you are going first and Treasure Hoard when going second. consider swapping out Treasure Hoard for Aspirants Climb or Forgotten Monument if Aggro is a problem.
Side Board Strategy----------
When up against Ruin Runner or Deflect, swap out the Hidden Blades for Cull the weak and Singularities for Watchers. Swap in Salvage for Wages of pain if gear removal is necessary.
Tips and Tricks----------
-Use blood money and hidden blade on your own units for value. Hidden Blade on Watchful sentry is worth 3 draws and blood money on Honest broker is worth 3 GG tokens.
-Try to end your turn with at least 2 runes open. It is almost never worth it to tap out to play an extra 2 drop and you could bluff your opponent into thinking you are holding a hidden blade when you are not.
-Don't Sleep on Renata Masterminds Draw ability. Trading a GG token for a card draw late game is insane value and can be used multiple times a turn
-Sacc Ekko for big mana turns
-This deck runs 8 mind runes so dont be scared to burn them if you are low on GG tokens.
-Dont rush the hold, waiting an extra turn or 2 doesnt matter as much when you can cheat out so many points.
Deck Guide by HarryHardkor